What’s on our mind?

Collection of articles, design, site, and resources made by designers and publisher @Menu View

index84
var scene = new THREE.Scene();
scene.background = new THREE.Color(0x092241);

var camera = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 1, 1000);
camera.position.set(1, 1, 3.5);

var renderer = new THREE.WebGLRenderer({
    antialias: true
});
renderer.setSize(window.innerWidth, window.innerHeight);
document.body.appendChild(renderer.domElement);

var controls = new THREE.OrbitControls(camera);
controls.minDistance = 4;
controls.maxDistance = 9;

var light = new THREE.AmbientLight(0x20202A, 5, 5);
light.position.set(10, -15, 15);
scene.add(light);

var loader = new THREE.GLTFLoader();

loader.crossOrigin = true;

loader.load('https://assets.codepen.io/370061/scene-r.gltf', function (data) {
    var object = data.scene;
    object.position.set(0, 0, 0);
    scene.add(object);
});

function animate() {
    requestAnimationFrame(animate);
    scene.rotation.y -= 0.0010;
    renderer.clear();
    renderer.render(scene, camera)
};

window.onload = function () {
    animate();
}

window.addEventListener('resize', function () {
    camera.aspect = window.innerWidth / window.innerHeight;
    camera.updateProjectionMatrix();
    renderer.setSize(window.innerWidth, window.innerHeight);
}, false);

var geometry = new THREE.SphereGeometry(0.4, 10, 10)

var material = new THREE.MeshPhongMaterial({
    color: 0xffffff,
    shading: THREE.FlatShading
});

for (var i = 0; i < 400; i++) {
    var mesh = new THREE.Mesh(geometry, material);
    mesh.position.set(Math.random() - 0.5, Math.random() - 0.5, Math.random() - 0.5).normalize();
    mesh.position.multiplyScalar(90 + (Math.random() * 700));
    mesh.rotation.set(Math.random() * 3, Math.random() * 3, Math.random() * 3);
    scene.add(mesh);
}